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    Class SteamDeveloperUI

    Simple developer UI to use for testing.

    Inheritance
    System.Object
    SteamDeveloperUI
    Namespace: KaijuSolutions.SteamMultiplayerEngine.Development
    Syntax
    public sealed class SteamDeveloperUI : MonoBehaviour

    Fields

    controls

    If keyboard controls are enabled. If true, escape toggles the visibility, and tilda (`) toggles the microphone.

    Declaration
    public bool controls
    Field Value
    Type Description
    System.Boolean

    filter

    What to filter log messages based on.

    Declaration
    public string filter
    Field Value
    Type Description
    System.String

    level

    Declaration
    public SteamDeveloperUI.LogLevel level
    Field Value
    Type Description
    SteamDeveloperUI.LogLevel

    lockCursor

    If the cursor should be locked when toggling visibility. This could be useful if testing a shooter game for instance.

    Declaration
    public bool lockCursor
    Field Value
    Type Description
    System.Boolean

    text

    What color to render the UI text.

    Declaration
    public Color text
    Field Value
    Type Description
    Color

    visible

    If the UI is visible.

    Declaration
    public bool visible
    Field Value
    Type Description
    System.Boolean

    Properties

    MinimumWidth

    How small we can set the width.

    Declaration
    public float MinimumWidth { get; set; }
    Property Value
    Type Description
    System.Single

    Step

    How much to step the width using keyboard controls.

    Declaration
    public float Step { get; set; }
    Property Value
    Type Description
    System.Single

    Width

    How wide in pixels to render buttons. Note that plain-text will extend as needed to ensure no information is lost.

    Declaration
    public float Width { get; set; }
    Property Value
    Type Description
    System.Single
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